DevelopmentDeveloped on and off over about a month for Unity 4. With minor improvements being made to support Unity 5.
DesignDesigned by myself for a game which hasn't yet been released.
Asset StoreAvailable for sale on the Unity Asset Store.
A 2D dynamic collider based lighting system developed for the Unity 3D engine.
A list of features for the system can be seen in italics to the right.
All lights can be edited at runtime!
Supports point, spot and area lights.
Light intensity and range is considered.
Static lights are also supported.
Works with 3D and 2D colliders.
Fully functional colour blending (or color blending).